in Cavern of Dreams, my n64 style 3d platformer, you may wander into a scary swamp…!
if you wish to explore swamps of dubious intent, please consider wishlisting Cavern of Dreams here! it will be out for PC on October 19th.
in Cavern of Dreams, my n64 style 3d platformer, you may wander into a scary swamp…!
if you wish to explore swamps of dubious intent, please consider wishlisting Cavern of Dreams here! it will be out for PC on October 19th.
dropping these pride sticker sheets with, um, one week left in pride month because i am ✨ Bad At Time Management ✨
but look at how cute they are!!! i really wanted to do a (kind of?) subtle batch of pride flag designs, and it turns out it wasn’t even hard because i already use all of the pride flag colors in my art. literally pink blue and white (+/- yellow) is already my go-to color scheme for anything haha
anyway these guys are up on my shop now if you’d like to stick them on your things!!!
in Cavern of Dreams, my upcoming n64-style 3D platformer, there are multiple ways to solve problems! try using your mobility & observation skills to find alternate solutions…
if you want to use your noggin to solve problems, please wishlist Cavern of Dreams on steam!: https://store.steampowered.com/app/2059660/Cavern_of_Dreams
in Cavern of Dreams (my upcoming N64 style 3D platformer), you may discover mysterious locations with strange creatures…
if you’re interested in finding more weird fellas, please consider wishlisting Cavern of Dreams! https://store.steampowered.com/app/2059660/Cavern_of_Dreams (coming to steam on october 19th!!)
in Cavern of Dreams, my n64 style 3d platformer, you’ll find many characters who need your help… but it’s not always easy!!
If you like helping very cold seastars, please click here to wishlist Cavern of Dreams on Steam!
i think the ideal amount of pokemon in a pokemon game is around 200. it means each of them can have more attention paid to their appearance/mechanics (making sure none of them are totally overshadowed), it means catching all of them is feasible, it lowers the game’s scope to a reasonable level allowing the developers to add more fun side features, and it gives more character&flavor to a region. but i’m curious to hear other’s thoughts!
in Cavern of Dreams, my n64 style 3d platformer, you can turn on a filter to simulate the visuals of the N64 more closely : )
if you like how the Cavern of Dreams looks, please wishlist it on steam!! https://store.steampowered.com/app/2059660/Cavern_of_Dreams/?beta=0
taking a dip in the lake in my n64-style 3d platformer Cavern of Dreams…